Funk Factory

2024-2025

~Pourri

The Funk Factory is a gamefied loyalty program from ~Pourri. Users "tap in" by touching their Poo~Pourri bottles to their phones, which rewards users with energy to play games, and earn rewards through NFC chip technology.

My role

I was brought on as a motion and interaction designer for this project. I brought numerous vector illustrations to life and prepped them as lottie files for the developers. After the launch I pivoted and learned UX to support the improvement of the app experience. While supporting UX needs, i collected research, mapped and diagnosed the current user flow, and made a recommended user flow for next steps forward.

Head of Digital: Josh Herrington

Creative Director: Eliza Trono

Designer/Illustrator: Raney Wilson

Motion: Joanna Lin

CINEMA 4D

OCTANE

AFTER EFFECTS

LOTTIE

ILLUSTRATOR

FIGMA

TOOLS
CREATIVE team


Tap Sizzle Reel (2024)

project info:

Explainer sizzle video about NFC enabled tappable ~Pourri products for internal use. I recut previously existing sizzle videos and integrated new motion content. I 3D modeled the tap sprayer and rendered in numerous angles for the video in addition to making dynamic infographic call outs through out along with some animated cell phone mockups.

Head of Digital: Josh Herrington

Creative Director: Eliza Trono

Motion/3D/Editting: Joanna Lin

CINEMA 4D

OCTANE

AFTER EFFECTS

PREMIERE

TOOLS
CREATIVE team



FUNK FACTORY 1.0 UX FLOW DIAGNOSIS (2025)

An assessment of the user journey through the mini game and rewards bodega


FUNK FACTORY 1.0 ANIMATION(2024)

intRo animation

pre-login animation made for the Funk Factory 1.0, illustrations by Raney Wilson

onboarding animation

post-login animations made for the Funk Factory 1.0, illustrations by Raney Wilson

Funk-o-matic Machine animations

Funk-O-Matic animations for dispensing randomly selected user rewards, illustrations by Raney Wilson

TAP IN animation

Whenever a user taps their NFC enable ~Pourri product, this animation is displayed for version 1.0 of the app, illustrations by Raney Wilson